The AC Inventory > Documents is an excellent way of collecting in game text pages/book/leaflets as if they are ‘items’, without having to be in inventory and without having to create a list of Globals for each. We can tag pages/book/leaflets to be carried on start and easily pick up or ‘open/read’ using Document -> Add or Document -> Open.
But... how do I go about checking to see if I have 'collected/carrying' one of my pages/book/leaflets?
With a standard inventory item I can use Inventory - > Check to see if we are carrying an item, but there is no equivalent Document -> Check feature that I can find?
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Wonderful What I am planning is to check if player has certain documents before other scripted events occur, and before other documents / items are discoverable in game etc.
Out of interest, how do you turn off a Document after using Document -> Open - I have tried using Turn Off Menu -> MyDocumentWindowName but it won’t close.?
I've got the Document Window closing using a Button added to the Document Window set to ‘Turn Off Menu’, but I was wondering how to do this through Action List.
Also, I can’t close a Document Window using the Alternative input button on the ‘Turn Off Menu’ Button , no matter what I've tried setting that to.
Am I missing something obvious?
I'm using AC - V1.65.0 in the latest non beta UnityAh excellent, I shall look forward to the next update and incorporate the Document -> Check and use the Menu: Change state for On View Documents once is available – Thank you.