Have you looked at the demo games? They showcase most of the features really well and you can also pick them apart, alter things and generally practice.
I would also recommend going through the manual looking for information like this.
To answer your question, yes it does have a waypoint system and its really good.
I'm using it to make a 3D game and the Navmarkers are crucial to getting your NPCs moving around and interacting.
I hope that helps?
Kev
Don't feel you can't ask questions, the forum is here to help .
I found Chris' tutorial on converting the unity 3D adventure into AC really really useful. It basically covers every single basic function you'd need for a 3D point and click graphic adventure with commercial quality assets. It's quite satisfying. I'd strongly recommend going through that one.
Kev
Please see the Manual's "Character movement" chapter, which covers the two ways in which characters can move - either dynamically pathfinding to a particular point, or walking along a pre-set Paths object made in the scene.
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