Hello,
I have some weird glitch on iOS on all of my scenes. There's also an AdventureCreator menu with a simple sprite that doesn't render. The scene is clean, just adventure creator and the backgrounds, all sprites. I use texture packer to pack my main character. There are no lights, no effects and all have the sprite/default shader.
The project works great on PC, Mac, Linux and Android. I am trying the project out on iOS 9 on an ipad 4 retina.
I have tried alot of settings and build options but with no success. Please let me know if you have any suggestions.
Thanks in advance.
Comments
First, I'd recommend isolating it from AC so that we can locate the source of the problem. What happens if the sprite alone, with no AC components, is present in the scene? If it persists, it's likely this is a Unity issue rather than an AC one, as AC uses Unity's own rendering engine rather than anything unique.
Disabling texture-packing is also something to try. Even if that's not the solution, it's important to know what difference that makes.
Was this test also done in a non-AC scene (i.e. just a separate Unity scene with a regular Camera)?
It sounds like this is an issue with Unity itself, rather than AC. You may find that other users working on this platform, but not with AC, have a similar issue on the Unity forums.
Is this issue with the background sprites new? I was under the impression your post was originally about character sprites.
To test possible fixes for the characters, try remove the Sorting Map.
Can't suggest much about the scene graphics. Does AC refer to them in any way?