Hello to all!
I have a little noobish problem. I have a few npc that have all their idle and walk animations to the left (and use the flipping option). I have this characters follow a Path in the game, with the ping pong option, and also a two seconds stop in each node.
The problem is that, everytime the character has to start walking in the opposite direction, it first walks a few steps looking to the side he has originally facing, and then turns while walking (it's pretty much moonwalking).
How can I fix this? I tried making a cutscene on every node to make them turn, but had two problems (one, he stopped following the Path after running the cutscene, and two, I don't see any way of making a cutscene for node 0, and it is one of the turning nodes).
thanks in advance!
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