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Path pinpong turning problem

Hello to all!

I have a little noobish problem. I have a few npc that have all their idle and walk animations to the left (and use the flipping option). I have this characters follow a Path in the game, with the ping pong option, and also a two seconds stop in each node.

The problem is that, everytime the character has to start walking in the opposite direction, it first walks a few steps looking to the side he has originally facing, and then turns while walking (it's pretty much moonwalking).

How can I fix this? I tried making a cutscene on every node to make them turn, but had two problems (one, he stopped following the Path after running the cutscene, and two, I don't see any way of making a cutscene for node 0, and it is one of the turning nodes).

thanks in advance!

Comments

  • Have you checked Turn before walking? in their NPC Inspector?  If so, please post a shot of your full NPC Inspector so that we can have a look.
  • That was actually it. Thanks a lot!! =D
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