Hello,
I'm trying to create a feature where the player can click an NPC, the cursor switches as if it's using an item, and then use it on any hotspot. The problem is that the engine is not letting me use the NPC as an item, unless it is on the inventory.
Is there a way in the engine to achieve this, or will I need a custom script?
PS: The closest I've gotten up until now is to add the NPC as an item to the inventory after clicking on him, and remove him after use. But if I hover over the inventory while it's selected, the NPC will show up there. I don't want to lock the inventory since I want to combine or use this NPC in items.
Another try was to simply add the item, select it and remove it right after, but the engine is not letting me use an item which is not in the inventory.
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