Right now I have a really strange problem.
I got in some sounds for my characters footsteps. They work and sound like intended.
However, as soon as I want to switch to a player character with the footsteps, the game will load for about 2-5 Seconds, until it finally changes the character.
At first I thought this might have been because of the filesize, so I tried it again with a 94 kb big soundfile (basically one step, repeating) but the same problem happens.
The problem also stays with me, if I make a build.
I can only solve the problem, once I delete any walk sound out of the "Walk Sound" field from the characters.
Did anybody else have this kind of problems when switching player characters?
Comments
Are you switching characters for the sole purpose of changing the walk sound?
The project (see game showcases) was made from not knowing where to start, to full blown 20 minute 3D Adventure Game. So there might have been a few things I did wrong, quite frankly.
And while Adventure Creator is forgiving a lot of times (thanks for that) I assume, once the "not best practices" add up, the result is a hickup once in a while.