Hey guys,
Sorry if this is a silly question but I seem to be struggling a bit with this and i can't seem to find a solution. I have a game where i switch characters and they can go from scene to scene. When I do, however, it keeps resetting to the default character every time I go to a new scene.
So for example, if I start with Character A, switch to B in the same scene, and then go to (load) a different scene, the player in this new scene is Character A.
I can solve this through an OnStart cutscene, but I wanted to see if there was a much cleaner solution that was eluding me. Thank you!
Comments
So long as your Players are defined as prefabs within the Settings Manager, all should be OK. The exception to this is when you make use of local Player objects in a scene, which will override whichever prefab is currently active. If you have Player objects in your scene(s), remove them and rely just on prefabs if you want to be able to survive scene changes.
First scene where I switch