OS: Windows 10 Enterprise with Anniversary update.Unity 5.40f3
AC 1.53b
Trying to follow the 2D Tutorial. This is my first time with AC....
Imported AC asset, it automatically created the Menu, NavMesh, and BackgroundImage. Also converted camera.
Then this error message appears:
InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Peek () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections/Stack.cs:321)
UnityEngine.GUILayoutUtility.EndLayoutGroup () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:289)
UnityEngine.GUILayout.EndHorizontal () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:291)
AC.NewGameWizardWindow.OnGUI () (at Assets/AdventureCreator/Scripts/Managers/Editor/NewGameWizardWindow.cs:124)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Screenshot:
The Unity Scene has not really changed; is this normal behavior?
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