Hi,
I followed your tutorial on creating a back button when game is in a close up cam mode. When I try to reference the camera's ID to switch back to, the action list panel doesn't allow me to enter a cam by ID number. The 'Camera: Switch' panel doesn't show the (ID) behind the camera to switch to.
What am I doing wrong? Am using version 1.52a.
Comments
You can see a much more detailed tutorial on creating close-ups at this point in the 3D game tutorial. Basically you can either use parameters to change the Actions at runtime, i.e. each time the button is clicked.
You can therefore use this Action to set which camera to switch back to at the time you turn the Menu on. However! I've just found a bug that causes GameObjects passed as parameters using this Action to an ActionList asset to not work properly. I'll fix this in the next release, but in the meantime you can fix it manually by opening ActionParamSet.cs and inserting the following just beneath line 91 (before the closing brace '}"):
http://paste.ofcode.org/dGSQT4ZbjStqytdFkc5Par
You'll also have to ensure your Cameras have Constant ID components attached to them, which allow assets to view them.