Halfway through my game, when a cutscene is run, my character stops his talk animation when speaking, the rest of the characters continue with their talking animations but mine stops. It only happens in this game in a particular scene when a cutscene is run (it's the same cutscene that removes my cursor)
Any obvious reasons what would cause his animation to stop in this cutscene? The player continues to talk after leaving and returning to the scene.
This cutscene is the same cutscene that removes my cursor (the cutscene that is in the on-load and on variable start in scene manager) although scene visits the cursor and animation are fine
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