My main menu is in a scene that doesn't load AC yet.
I want ot check AC's savegame system to see if there is a save game (I'm assuming by checking in AC.SaveSystem.GetNumSlots() is greater than 0 -- is there a more elegant way?)
and then calling AC.SaveSystem.ContinueGame();
which prefab do i need to add to this non AC scene so the save system will be already operatoins? or what function in AC do i need to call to initialize it.?
Comments
when i removed the AC stuff from the scene and tried again - the Unity UI Prefabs loaded fine in the following scenes. I did not fully research it yet. any suggestions what i should look for?