Hello (and Happy new year

).
I've been wanting to create an adventure game with a bit of a combat involved but nothing more than just the character using a melee weapon in some situations (think about Veil of Darkness or quest for glory with a simple adventure game inventory so the weapon is selected and used as an inventory item), so there would only be a health bar, a melee weapon or two with fixed simple box collision damage and the aggressive character that attacks when the player gets close to it with his health bar as well.
I was playing a bit with UniRPG, it seems interesting but It lacks on documentation, I don't think it's compatible with AC and I would prefer to work mostly with Adventure Creator since it has most of what I need and I'm more familiar with, but I wanted to know if such a thing like the bit of combat could be achieved within AC, if so, could I have some pointers on how could I achieve this?. Or is there a tool that is compatible with AC that can handle this while using the AC inventory items?.
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