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Rotate Animation issue....

Hi,

I have a rotation animation set for the head of an NPC to rotate, but it animates on scene start and I just want to set it to animate from a use interaction. 

I am sure there is an easy way to stop this happening, what am I missing?

There is no command in OnStart to do this and the animation is not on loop.

See screenshots here:


Thanks!

Comments

  • If it's Orange in your Mecanim window, that means it's the default - and Unity will play it as soon as the scene begins.  This is Unity's standard behaviour, not ACs.

    To get around it, create an empty state beside it and make that the default instead, which you can do by right-clicking on it.
  • Of course! Doh! Thanks
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