Hi,
I have a rotation animation set for the head of an NPC to rotate, but it animates on scene start and I just want to set it to animate from a use interaction.
I am sure there is an easy way to stop this happening, what am I missing?
There is no command in OnStart to do this and the animation is not on loop.
See screenshots here:
Thanks!
Comments
To get around it, create an empty state beside it and make that the default instead, which you can do by right-clicking on it.