Hi,
How do you differentiate between walking and talk walking? Ie if i have my walk animation without dialogue set up and idle talk animations set up, how do I make it so my npc walks and talks when dialogue is set? On a path for example? I have my walk animations set up, but how do I integrate them in so they will be recognised?
Thanks
Comments
You can learn more about this method in Section 3.9 of the Manual.