When i have a dialogue loop playing, sometimes when i leave the scene the dialogue is still visible throughout the rest of the game in the next scene? stuck in the same place.
Anyway to stop this happening?
It is a loop of dialogue that is left playing from a radio turned on, it doesn't happen everytime however.
Comments
Have it be the last thing to run before Engine: Change Scene.
I think that would stop the dialogue on the next level
AC 1.63.1
Keeps happening whatever version of Unity or AC.
I have tried using stop speech, but it doesn't appear to be speech anymore, and is stuck, it changes to white, and stays in every scene. Other characters can still talk and their dialogue shows up in its correct colour, whilst the echo is still there.
Please see Subtitles menu:
https://www.dropbox.com/sh/qaa5it0oy6uqzes/AADr3UgcB7vpr1UW7_q0_BX6a?dl=0
I have no white dialogue text in my game, they are all different colours depending on the NPC. So when a dialogue is left on screen after changing scenes, it turns to white text. See screenshot:
https://www.dropbox.com/s/5dowpo6cja9eyk0/thumbnail_image1.png?dl=0
Am doing a test to see if unchecking your suggestions works