Run In Background works perfectly! Calling lists still respect the Wait Until Finished as well. In this situation there are many different lists that might call this and pass parameters, then do different things when it's done.
Thanks!
Thanks for the quick response! I'll give those a try.
Am I correct that AC is built to do things in a procedural approach in which one action directly triggers another vs sending a game event while declaring listeners for that event? I was think…