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farzam_smi

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farzam_smi
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  • yes. I've made those changes in a fresh project plus a few other changes but still no luck.
  • hi. thanks a lot I removed all other folders one by one and tested, after all, I deleted all except scripts, and then only the scripts folder remained and caused the error. and for the fresh project, I tested all scenarios and there was no luck. jus…
  • thanks a lot for your reply. but there is no such file in this directory. searched in all directories but can't find such file with this name and extension. i know its a big request but if you have a custom package with this modifications for switch…
  • thanks for the advice. the problem is with the script folder. now working and testing on some files in the scripts so I hope I can find what is the the crash reason. because the scripts need each other to call functions I can't delete them one by on…
  • for desktop and Android fully working without crash, just for switch. when removing the adventure creator folder from the project then it works without problem. and for the save system yes I have done what you suggested in your third comment but sti…
  • thanks for the reply I'm using the 2022.2.14f1 version of Unity and the latest version of Adventure Creator. yes, I've set build setting first scene to an empty scene and still, It crash at startup. even the splash screen does not show "made b…
  • thanks a lot Chris. it works. done.
  • thanks a lot, Chris. I'll try this. thanks again and have a nice day
  • I'm using 1.73.5, I updated to the latest version but then my project got a few errors and I decided to revert to 1.73.5 that was best for me, but for now, I want to play custom animations to characters when they're not talking or walking (in idle m…
  • Thanks a lot chris. i used isTalking but same result. always returns false
  • Thanks chris. Can i use char.charstate to check the character state ? Like this: if(_char.charstate==AC.charstate.idle) i used this but always return true. Even if the character is in talk or walk state. Thanks again
  • thanks a lot Chris I used scene:switch previous in puzzle scenes to go to the level scene, but i want to go to the previous scene like when i left it. thanks
  • my problem is just this section: "when done return to the previous scene with preserved scene situation"
  • thanks very much, solved
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