Ok, I managed to call the Turn_On event. It turns on the light, but now, how do I make it turn off if I click it again?
Should I set a local variable with the light status? On or off. And check the variable and call that Event in PlayMaker?
I have the same issue. When i move the mouse left or right, (first Person) to turn the character, the TurnFloat Parameter stays at 0 all the time. It does not change, and the animations do not trigger because the TurnFloat is 0.
I wanted to post thi…
OK, so I rigged the camera to the Head of the player. It does what i need, the problem is that now, when I run or walk, the camera movement is too big. I removed the Head Bob completely from the camera script, but i think the body movement is causin…
Basically those are needed only for my cutscenes (where movement controls are mostly disabled anyway), but still I wanted to see if the camera follows the head movement. :D The backflip was just an example.