In fact, I am on the latest version of Unity for Mac 2021.3.21f1 and AC 1.76.3.
Upon re-reading, I think I have the same bug as the one mentioned in the previous conversation.
Just in case, I launched the project that I am sending you on my Window…
Absolutely! Simple and clever! You are opening doors for me, I will be able to better understand the logic and dive deeper into AC.Char and others.
I reversed void Awake () { character.walkSpeedScale = normalWalkSpeed; } to void Awake () { normalWa…
Thank you for helping me! I completely forgot to switch back to the platform in the build settings. The option appears now. Sorry for the inconvenience, perhaps this post will be useful to others! Thank you again