Hi, Chris, thanks for your reply.
I followed your steps and tried the code, but I didn't manage to make it work (I guess I did something wrong). Actually, when the script is running, the inventory will ignore every interaction or click.
These are …
Maybe as there's no wait time between two speeches with different properties the text is trying to be in two places at the same time for just a moment.
I'd try adding a 'gap' between speeches by adding a 'Wait time offset' value to the player's spe…