![]() |
Adventure Creator
1.81.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
|
This is the complete list of members for AC.ConstantIDManager, including all inherited members.
ConstantIDs | AC.ConstantIDManager | |
GetComponent< T >(int constantIDValue, bool prioritisePersistentOrMainScene=true) | AC.ConstantIDManager | |
GetComponent< T >(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false) | AC.ConstantIDManager | |
GetComponents< T >(int constantIDValue) | AC.ConstantIDManager | |
GetComponents< T >(int constantIDValue, Scene scene) | AC.ConstantIDManager | |
GetComponents< T >(Scene scene) | AC.ConstantIDManager | |
GetConstantID(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false) | AC.ConstantIDManager | |
GetConstantID(int constantIDValue, bool prioritisePersistentOrMainScene=true) | AC.ConstantIDManager | |
GetPersistentButNotPlayerComponents< T >() | AC.ConstantIDManager | |
MenuConstantIDs | AC.ConstantIDManager | |
Register(ConstantID constantID) | AC.ConstantIDManager | |
Unregister(ConstantID constantID) | AC.ConstantIDManager |