|
Adventure Creator 1.85.5
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
|
This is the complete list of members for AC.iSaveFileHandler, including all inherited members.
| Delete(SaveFile saveFile, System.Action< bool > callback=null) | AC.iSaveFileHandler | |
| DeleteAll(int profileID) | AC.iSaveFileHandler | |
| GatherImportFiles(int profileID, int boolID, string separateProductName, string separateFilePrefix, System.Action< List< SaveFile > > callback) | AC.iSaveFileHandler | |
| GatherSaveFiles(int profileID, System.Action< List< SaveFile > > callback) | AC.iSaveFileHandler | |
| GetDefaultSaveLabel(int saveID) | AC.iSaveFileHandler | |
| GetSaveFile(int saveID, int profileID) | AC.iSaveFileHandler | |
| Load(SaveFile saveFile, bool doLog, System.Action< SaveFile, string > callback) | AC.iSaveFileHandler | |
| Save(SaveFile saveFile, string dataToSave, System.Action< bool > callback) | AC.iSaveFileHandler | |
| SaveScreenshot(SaveFile saveFile) | AC.iSaveFileHandler | |
| SupportsSaveThreading() | AC.iSaveFileHandler |