Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.SpriteFader, including all inherited members.
affectChildren | AC.SpriteFader | |
Awake() (defined in AC.SpriteFader) | AC.SpriteFader | protected |
childSprites (defined in AC.SpriteFader) | AC.SpriteFader | protected |
DoFade() (defined in AC.SpriteFader) | AC.SpriteFader | protected |
EndFade() | AC.SpriteFader | |
Fade(FadeType _fadeType, float _fadeTime, float startAlpha=-1) | AC.SpriteFader | |
FadeStartTime | AC.SpriteFader | |
FadeTime | AC.SpriteFader | |
FadeType | AC.SpriteFader | |
GetAlpha() | AC.SpriteFader | |
IsFading | AC.SpriteFader | |
maxAlpha (defined in AC.SpriteFader) | AC.SpriteFader | |
minAlpha (defined in AC.SpriteFader) | AC.SpriteFader | |
Remap(float value, float from1, float to1, float from2, float to2) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
SetAlpha(float _alpha) | AC.SpriteFader | |
SetEnabledState(bool value) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
SetSpriteAlpha(SpriteRenderer _spriteRenderer, float alpha) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
spriteRenderer (defined in AC.SpriteFader) | AC.SpriteFader | protected |