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Adventure Creator 1.85.5
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.SpriteFader, including all inherited members.
| affectChildren | AC.SpriteFader | |
| Awake() (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| childSprites (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| DoFade() (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| EndFade() | AC.SpriteFader | |
| Fade(FadeType _fadeType, float _fadeTime, float startAlpha=-1) | AC.SpriteFader | |
| FadeStartTime | AC.SpriteFader | |
| FadeTime | AC.SpriteFader | |
| FadeType | AC.SpriteFader | |
| GetAlpha() | AC.SpriteFader | |
| IsFading | AC.SpriteFader | |
| maxAlpha (defined in AC.SpriteFader) | AC.SpriteFader | |
| minAlpha (defined in AC.SpriteFader) | AC.SpriteFader | |
| Remap(float value, float from1, float to1, float from2, float to2) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| SetAlpha(float _alpha) | AC.SpriteFader | |
| SetEnabledState(bool value) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| SetSpriteAlpha(SpriteRenderer _spriteRenderer, float alpha) (defined in AC.SpriteFader) | AC.SpriteFader | protected |
| spriteRenderer (defined in AC.SpriteFader) | AC.SpriteFader | protected |