Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.SpeechTrack Member List

This is the complete list of members for AC.SpeechTrack, including all inherited members.

AssignPlayer(int _playerID) (defined in AC.SpeechTrack)AC.SpeechTrackprotected
CanTranslate(int index)AC.SpeechTrack
ChoosePlayerGUI(int _playerID) (defined in AC.SpeechTrack)AC.SpeechTrackprotected
CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount) (defined in AC.SpeechTrack)AC.SpeechTrack
GetClip(int index) (defined in AC.SpeechTrack)AC.SpeechTrackprotected
GetClipsArray() (defined in AC.SpeechTrack)AC.SpeechTrackprotected
GetNumTranslatables()AC.SpeechTrack
GetOwner(int index)AC.SpeechTrack
GetTranslatableString(int index)AC.SpeechTrack
GetTranslationID(int index)AC.SpeechTrack
GetTranslationType(int index)AC.SpeechTrack
HasExistingTranslation(int index)AC.SpeechTrack
isPlayerLineAC.SpeechTrack
OwnerIsPlayer(int index)AC.SpeechTrack
playbackModeAC.SpeechTrack
playerIDAC.SpeechTrack
SetTranslationID(int index, int lineID)AC.SpeechTrack
ShowGUI() (defined in AC.SpeechTrack)AC.SpeechTrack
speakerConstantIDAC.SpeechTrack
speakerObjectAC.SpeechTrack
SpeakerPrefab (defined in AC.SpeechTrack)AC.SpeechTrackprotected
UpdateTranslatableString(int index, string updatedText) (defined in AC.SpeechTrack)AC.SpeechTrack