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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.SpeechLine, including all inherited members.
| alwaysRetainInSpeechManager | AC.SpeechLine | |
| badChars (defined in AC.SpeechLine) | AC.SpeechLine | protectedstatic |
| CopyValues(SpeechLine _speechLine) (defined in AC.SpeechLine) | AC.SpeechLine | |
| customAudioClip | AC.SpeechLine | |
| customFilename (defined in AC.SpeechLine) | AC.SpeechLine | |
| customLipsyncFile | AC.SpeechLine | |
| customTranslationAudioClips | AC.SpeechLine | |
| customTranslationLipsyncFiles | AC.SpeechLine | |
| DefaultFilename | AC.SpeechLine | |
| description | AC.SpeechLine | |
| GetAudioListForTranslation(List< AudioClip > audioClips, int language) (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| GetAutoAssetPathAndName(string language, bool forLipsync=false, string overrideName="") | AC.SpeechLine | |
| GetFilename(string overrideName="") | AC.SpeechLine | |
| GetInfo() | AC.SpeechLine | |
| GetLipsyncListForTranslation(List< Object > lipsyncFiles, int language) (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| GetRelativePath(string language, bool forLipsync=false, string overrideName="") (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| GetSpeakerName() (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| GetSubfolderPath(string overrideName="") (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| GetTranslation(string originalText, int language) | AC.SpeechLine | |
| gotCommentFromDescription (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| HasAllAudio() | AC.SpeechLine | |
| HasAudio(int languageIndex) | AC.SpeechLine | |
| ignoreDuringExport | AC.SpeechLine | |
| IsMatch(SpeechLine newLine, bool ignoreID=false) | AC.SpeechLine | |
| isPlayer | AC.SpeechLine | |
| lineID | AC.SpeechLine | |
| Matches(string filter, FilterSpeechLine filterSpeechLine) | AC.SpeechLine | |
| onlyPlaySpeechOnce | AC.SpeechLine | |
| orderID (defined in AC.SpeechLine) | AC.SpeechLine | |
| OrderIdentifier (defined in AC.SpeechLine) | AC.SpeechLine | |
| orderPrefix (defined in AC.SpeechLine) | AC.SpeechLine | |
| owner | AC.SpeechLine | |
| Print(int languageIndex=0, bool includeDescriptions=false, bool removeTokens=false) | AC.SpeechLine | |
| Print(string overrideName, int languageIndex=0, bool includeDescriptions=false, bool removeTokens=false) (defined in AC.SpeechLine) | AC.SpeechLine | |
| RestoreBackup(SpeechLine backupLine) (defined in AC.SpeechLine) | AC.SpeechLine | |
| scene | AC.SpeechLine | |
| SeparatePlayerAudio() | AC.SpeechLine | |
| SetCustomArraySizes(int newCount) (defined in AC.SpeechLine) | AC.SpeechLine | protected |
| ShowField(string label, string field, bool multiLine, float maxWidth=570f, string api="", string tooltip="", bool selectable=false) | AC.SpeechLine | static |
| ShowGUI(float maxWidth) | AC.SpeechLine | |
| SpeechLine(SpeechLine _speechLine) | AC.SpeechLine | |
| SpeechLine(SpeechLine _speechLine, int voiceLanguage) (defined in AC.SpeechLine) | AC.SpeechLine | |
| SpeechLine(int _id, string _scene, string _owner, string _text, int _languagues, AC_TextType _textType, bool _isPlayer) | AC.SpeechLine | |
| SpeechMarkAsString (defined in AC.SpeechLine) | AC.SpeechLine | protectedstatic |
| tagID | AC.SpeechLine | |
| text | AC.SpeechLine | |
| textType | AC.SpeechLine | |
| TransferActionComment(string comment, string gameObjectName) (defined in AC.SpeechLine) | AC.SpeechLine | |
| translationText | AC.SpeechLine |