Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.Serializer Member List

This is the complete list of members for AC.Serializer, including all inherited members.

CreatePathData(Paths path)AC.Serializerstatic
DeserializeObject< T >(string dataString, iFileFormatHandler fileFormatHandler=null)AC.Serializerstatic
DeserializeOptionsData(string dataString)AC.Serializerstatic
GetConstantID(GameObject _gameObject, bool reportMissing=true)AC.Serializerstatic
GetConstantID(Transform _transform)AC.Serializerstatic
GetGameObjectComponent< T >(int constantID, GameObject gameObject)AC.Serializerstatic
LoadFile(string fullFilename, bool doLog=true) (defined in AC.Serializer)AC.Serializerstatic
LoadScriptData< T >(string dataString)AC.Serializerstatic
RestorePathData(Paths path, string pathData)AC.Serializerstatic
returnComponent< T >(int constantID)AC.Serializerstatic
returnConstantID(int constantID)AC.Serializerstatic
SaveFile(string fullFileName, string _data) (defined in AC.Serializer)AC.Serializerstatic
SaveScriptData< T >(object dataObject)AC.Serializerstatic
SerializeObject< T >(object dataObject, bool addMethodName=false, iFileFormatHandler fileFormatHandler=null)AC.Serializerstatic