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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.RuntimeLanguages, including all inherited members.
| AddLineBreaks(string text) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| CallOnSetLanguageEvent(int language) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| CreateLanguage(string name, bool isRTL) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| CurrentAudioAssetBundle | AC.RuntimeLanguages | |
| currentAudioAssetBundle (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| currentAudioAssetBundleName (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| CurrentLipsyncAssetBundle | AC.RuntimeLanguages | |
| currentLipsyncAssetBundle (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| currentLipsyncAssetBundleName (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| EnabledLanguageToTrueIndex(int enabledIndex) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| GetCurrentLanguageText(int _lineID) | AC.RuntimeLanguages | |
| GetEnabledLanguageIndex(int trueIndex) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| GetLanguageIndex(string languageName) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| GetLineCustomAudioClip(int _lineID, int _language=0) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| GetLineCustomLipsyncFile(int _lineID, int _language=0) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| GetNumEnabledLanguages() (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| GetSpeechAudioClip(int lineID, Char _speaker) | AC.RuntimeLanguages | virtual |
| GetSpeechLine(string originalText, int _lineID, int language, AC_TextType textType) | AC.RuntimeLanguages | |
| GetSpeechLipsyncFile< T >(int lineID, Char _speaker) | AC.RuntimeLanguages | virtual |
| GetTranslatableText(ITranslatable translatable, int index=0) | AC.RuntimeLanguages | |
| GetTranslation(int lineID) | AC.RuntimeLanguages | |
| GetTranslation(string originalText, int _lineID, int language) | AC.RuntimeLanguages | |
| GetTranslation(string originalText, int _lineID, int language, AC_TextType textType) | AC.RuntimeLanguages | |
| GetTranslations(int _lineID) | AC.RuntimeLanguages | |
| ImportRuntimeTranslation(TextAsset textAsset, string languageName, int newTextColumn, bool ignoreEmptyCells=false, bool isRTL=false) | AC.RuntimeLanguages | |
| IsLoadingBundle | AC.RuntimeLanguages | |
| isLoadingBundle (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| LanguageNameToIndex(string languageName) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| LanguageReadsRightToLeft(int languageIndex) | AC.RuntimeLanguages | |
| LanguageReadsRightToLeft(string languageName) | AC.RuntimeLanguages | |
| Languages | AC.RuntimeLanguages | |
| languages (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| LoadAssetBundle(int language) | AC.RuntimeLanguages | virtual |
| LoadAssetBundleCoroutine(int i) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| LoadMainData(MainData mainData) | AC.RuntimeLanguages | |
| MarkLineAsSpoken(int lineID) | AC.RuntimeLanguages | |
| OnInitPersistentEngine() (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| ProcessTranslationFile(int i, string csvText, int newTextColumn, bool ignoreEmptyCells) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| SaveMainData(MainData mainData) | AC.RuntimeLanguages | |
| speechLinesDictionary (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| spokenOnceSpeechLineIDs (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| TransferFromManager() (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | protected |
| TrueLanguageIndexToEnabledIndex(int trueIndex) (defined in AC.RuntimeLanguages) | AC.RuntimeLanguages | |
| UpdateRuntimeTranslation(int lineID, int languageIndex, string translationText) | AC.RuntimeLanguages |