Adventure Creator  1.73.0
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2019
AC.Options Member List

This is the complete list of members for AC.Options, including all inherited members.

AreSubtitlesOn()AC.Optionsstatic
CreateProfile(string _label="")AC.Options
DeleteDefaultProfile()AC.Optionsstatic
DeleteProfilePrefs(int profileID)AC.Optionsstatic
DoesProfileExist(int index, bool includeActive=true)AC.Options
DoesProfileExist(string label)AC.Options
DoesProfileIDExist(int profileID)AC.Optionsstatic
DrawStatus()AC.Optionsstatic
FindFirstEmptyProfileID() (defined in AC.Options)AC.Optionsprotected
GetActiveProfileID()AC.Optionsstatic
GetLanguage()AC.Optionsstatic
GetLanguageName()AC.Optionsstatic
GetMusicVolume()AC.Optionsstatic
GetNumProfiles()AC.Options
GetProfileIDName(int profileID)AC.Options
GetProfileName(int index=-1, bool includeActive=true)AC.Options
GetSFXVolume()AC.Optionsstatic
GetSpeechVolume()AC.Optionsstatic
GetVoiceLanguage()AC.Optionsstatic
GetVoiceLanguageName()AC.Optionsstatic
LoadDefaultPrefs()AC.Optionsstatic
LoadPrefs()AC.Optionsstatic
LoadPrefsFromID(int profileID, bool showLog=false, bool doSave=true)AC.Optionsstatic
maxProfilesAC.Optionsstatic
OnDisable() (defined in AC.Options)AC.Optionsprotected
OnEnable() (defined in AC.Options)AC.Optionsprotected
OnInitialiseScene() (defined in AC.Options)AC.Optionsprotected
OnInitPersistentEngine() (defined in AC.Options)AC.Options
optionsDataAC.Optionsstatic
OptionsFileHandlerAC.Optionsstatic
optionsFileHandlerOverride (defined in AC.Options)AC.Optionsprotectedstatic
ProfileIndexToID(int index, bool includeActive=true)AC.Options
RenameProfile(string newProfileLabel, int profileIndex=-2, bool includeActive=true)AC.Options
RenameProfileID(string newProfileLabel, int profileID)AC.Options
SaveDefaultPrefs(OptionsData defaultOptionsData)AC.Optionsstatic
SavePrefs(bool updateVariables=true)AC.Optionsstatic
SavePrefsToID(int ID, OptionsData _optionsData=null, bool showLog=false)AC.Optionsstatic
SetActiveProfileID(int profileID)AC.Optionsstatic
SetLanguage(int i)AC.Optionsstatic
SetMusicVolume(float newVolume)AC.Optionsstatic
SetSFXVolume(float newVolume)AC.Optionsstatic
SetSpeechVolume(float newVolume)AC.Optionsstatic
SetSubtitles(bool showSubtitles)AC.Optionsstatic
SetVoiceLanguage(int i)AC.Optionsstatic
SetVolume(SoundType _soundType, float newVolume=-1f)AC.Options
SwitchProfile(int index, bool includeActive)AC.Options
SwitchProfileID(int profileID)AC.Optionsstatic
UpdateMixerVolumes() (defined in AC.Options)AC.Optionsprotected
UpdateSaveLabels(SaveFile[] foundSaveFiles)AC.Optionsstatic