Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.ObjectiveStateLabel, including all inherited members.
CanTranslate(int index) | AC.ObjectiveStateLabel | |
GetNumTranslatables() | AC.ObjectiveStateLabel | |
GetOwner(int index) | AC.ObjectiveStateLabel | |
GetTranslatableString(int index) | AC.ObjectiveStateLabel | |
GetTranslationID(int index) | AC.ObjectiveStateLabel | |
GetTranslationType(int index) | AC.ObjectiveStateLabel | |
HasExistingTranslation(int index) | AC.ObjectiveStateLabel | |
label | AC.ObjectiveStateLabel | |
lineID | AC.ObjectiveStateLabel | |
ObjectiveStateLabel(string text) | AC.ObjectiveStateLabel | |
OwnerIsPlayer(int index) | AC.ObjectiveStateLabel | |
SetTranslationID(int index, int _lineID) | AC.ObjectiveStateLabel | |
UpdateTranslatableString(int index, string updatedText) (defined in AC.ObjectiveStateLabel) | AC.ObjectiveStateLabel |