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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.ObjectiveStateLabel, including all inherited members.
| CanTranslate(int index) | AC.ObjectiveStateLabel | |
| GetNumTranslatables() | AC.ObjectiveStateLabel | |
| GetOwner(int index) | AC.ObjectiveStateLabel | |
| GetTranslatableString(int index) | AC.ObjectiveStateLabel | |
| GetTranslationID(int index) | AC.ObjectiveStateLabel | |
| GetTranslationType(int index) | AC.ObjectiveStateLabel | |
| HasExistingTranslation(int index) | AC.ObjectiveStateLabel | |
| label | AC.ObjectiveStateLabel | |
| lineID | AC.ObjectiveStateLabel | |
| ObjectiveStateLabel(string text) | AC.ObjectiveStateLabel | |
| OwnerIsPlayer(int index) | AC.ObjectiveStateLabel | |
| SetTranslationID(int index, int _lineID) | AC.ObjectiveStateLabel | |
| UpdateTranslatableString(int index, string updatedText) (defined in AC.ObjectiveStateLabel) | AC.ObjectiveStateLabel |