Adventure Creator
1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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AC.ObjectiveState Member List
This is the complete list of members for
AC.ObjectiveState
, including all inherited members.
actionListOnEnter
AC.ObjectiveState
autoStartSubObjectives
AC.ObjectiveState
AutoStateIDOnAllSubObsComplete
AC.ObjectiveState
AutoStateIDOnAllSubObsFail
AC.ObjectiveState
AutoStateIDOnAnySubObsComplete
AC.ObjectiveState
AutoStateIDOnAnySubObsFail
AC.ObjectiveState
CanTranslate
(int index)
AC.ObjectiveState
description
AC.ObjectiveState
descriptionLineID
AC.ObjectiveState
DisplayTypeMatches
(ObjectiveDisplayType displayType)
AC.ObjectiveState
GetDescription
(int languageNumber=0)
AC.ObjectiveState
GetLabel
(int languageNumber=0)
AC.ObjectiveState
GetNumTranslatables
()
AC.ObjectiveState
GetOwner
(int index)
AC.ObjectiveState
GetStateTypeText
(int languageNumber=0) (defined in
AC.ObjectiveState
)
AC.ObjectiveState
GetTranslatableString
(int index)
AC.ObjectiveState
GetTranslationID
(int index)
AC.ObjectiveState
GetTranslationType
(int index)
AC.ObjectiveState
HasExistingTranslation
(int index)
AC.ObjectiveState
ID
AC.ObjectiveState
Label
AC.ObjectiveState
label
(defined in
AC.ObjectiveState
)
AC.ObjectiveState
protected
labelLineID
AC.ObjectiveState
LinkedCategoryID
AC.ObjectiveState
ObjectiveState
(int _ID, string _label, ObjectiveStateType _stateType) (defined in
AC.ObjectiveState
)
AC.ObjectiveState
ObjectiveState
(int[] idArray) (defined in
AC.ObjectiveState
)
AC.ObjectiveState
OwnerIsPlayer
(int index)
AC.ObjectiveState
SetTranslationID
(int index, int _lineID)
AC.ObjectiveState
ShowGUI
(Objective objective, string apiPrefix, System.Action< ActionListAsset > showALAEditor) (defined in
AC.ObjectiveState
)
AC.ObjectiveState
stateType
AC.ObjectiveState
texture
AC.ObjectiveState
UpdateTranslatableString
(int index, string updatedText) (defined in
AC.ObjectiveState
)
AC.ObjectiveState
Generated by
1.14.0