Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.NavigationEngine_UnityNavigation Member List

This is the complete list of members for AC.NavigationEngine_UnityNavigation, including all inherited members.

DrawGizmos(GameObject navMeshOb)AC.NavigationEnginevirtual
GetPointNear(Vector3 point, float minDistance, float maxDistance)AC.NavigationEngine_UnityNavigationvirtual
GetPointsArray(Vector3 startPosition, Vector3 targetPosition, AC.Char _char=null)AC.NavigationEngine_UnityNavigationvirtual
AC::NavigationEngine.GetPointsArray(Vector3 startPosition, Vector3[] targetPositions, AC.Char _char=null)AC.NavigationEngine
GetPrefabName()AC.NavigationEnginevirtual
is2DAC.NavigationEngine
NavigationMeshGUI(NavigationMesh _target)AC.NavigationEnginevirtual
OnReset(NavigationMesh navMesh)AC.NavigationEnginevirtual
RequiresNavMeshGameObjectAC.NavigationEngine
ResetHoles(NavigationMesh navMesh)AC.NavigationEnginevirtual
SceneSettingsGUI()AC.NavigationEngine_UnityNavigationvirtual
TurnOn(NavigationMesh navMesh)AC.NavigationEngine_UnityNavigationvirtual
vertexData (defined in AC.NavigationEngine)AC.NavigationEngineprotected