Adventure Creator  1.81.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
AC.NavigationEngine_AStar2D Member List

This is the complete list of members for AC.NavigationEngine_AStar2D, including all inherited members.

DrawGizmos(GameObject navMeshOb)AC.NavigationEngine_AStar2Dvirtual
GetGrid(Collider2D collider) (defined in AC.NavigationEngine_AStar2D)AC.NavigationEngine_AStar2D
GetPointNear(Vector3 point, float minDistance, float maxDistance)AC.NavigationEnginevirtual
GetPointsArray(Vector3 startPosition, Vector3 targetPosition, Char _char=null) (defined in AC.NavigationEngine_AStar2D)AC.NavigationEngine_AStar2D
AC::NavigationEngine.GetPointsArray(Vector3 startPosition, Vector3 targetPosition, AC.Char _char=null)AC.NavigationEnginevirtual
AC::NavigationEngine.GetPointsArray(Vector3 startPosition, Vector3[] targetPositions, AC.Char _char=null)AC.NavigationEngine
GetPrefabName()AC.NavigationEngine_AStar2Dvirtual
is2DAC.NavigationEngine
NavigationMeshGUI(NavigationMesh _target)AC.NavigationEngine_AStar2Dvirtual
OnReset(NavigationMesh navMesh)AC.NavigationEngine_AStar2Dvirtual
RequiresNavMeshGameObject (defined in AC.NavigationEngine_AStar2D)AC.NavigationEngine_AStar2D
ResetHoles(NavigationMesh navMesh)AC.NavigationEngine_AStar2Dvirtual
SceneSettingsGUI()AC.NavigationEngine_AStar2Dvirtual
TurnOn(NavigationMesh navMesh)AC.NavigationEngine_AStar2Dvirtual
vertexData (defined in AC.NavigationEngine)AC.NavigationEngineprotected