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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.Moveable, including all inherited members.
| _rigidbody (defined in AC.Moveable) | AC.Moveable | protected |
| _rigidbody2D (defined in AC.Moveable) | AC.Moveable | protected |
| Awake() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
| character (defined in AC.Moveable) | AC.Moveable | protected |
| copyMarkerPosition (defined in AC.Moveable) | AC.Moveable | protected |
| copyMarkerRotation (defined in AC.Moveable) | AC.Moveable | protected |
| copyMarkerScale (defined in AC.Moveable) | AC.Moveable | protected |
| doEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
| endEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
| EndMovement() | AC.Moveable | |
| endPosition (defined in AC.Moveable) | AC.Moveable | protected |
| endRotation (defined in AC.Moveable) | AC.Moveable | protected |
| endScale (defined in AC.Moveable) | AC.Moveable | protected |
| GetTargetPosition() (defined in AC.Moveable) | AC.Moveable | |
| inWorldSpace (defined in AC.Moveable) | AC.Moveable | protected |
| IsMoving(TransformType transformType) (defined in AC.Moveable) | AC.Moveable | |
| IsMoving() (defined in AC.Moveable) | AC.Moveable | |
| Kill() (defined in AC.Moveable) | AC.Moveable | protected |
| LoadData(MoveableData saveData) | AC.Moveable | |
| Move(Vector3 _newVector, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, TransformType _transformType, bool _doEulerRotation, AnimationCurve _timeCurve, bool clearExisting) | AC.Moveable | |
| Move(Marker _marker, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, AnimationCurve _timeCurve, bool _copyMarkerPosition=true, bool _copyMarkerRotation=true, bool _copyMarkerScale=true) | AC.Moveable | |
| OnDisable() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
| OnEnable() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
| positionChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
| positionMethod (defined in AC.Moveable) | AC.Moveable | protected |
| positionStartTime (defined in AC.Moveable) | AC.Moveable | protected |
| positionTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
| predictCollisions | AC.Moveable | |
| Rigidbody | AC.Moveable | |
| rotateChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
| rotateMethod (defined in AC.Moveable) | AC.Moveable | protected |
| rotateStartTime (defined in AC.Moveable) | AC.Moveable | protected |
| rotateTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
| SaveData(MoveableData saveData) | AC.Moveable | |
| scaleChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
| scaleMethod (defined in AC.Moveable) | AC.Moveable | protected |
| scaleStartTime (defined in AC.Moveable) | AC.Moveable | protected |
| scaleTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
| startEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
| startPosition (defined in AC.Moveable) | AC.Moveable | protected |
| startRotation (defined in AC.Moveable) | AC.Moveable | protected |
| startScale (defined in AC.Moveable) | AC.Moveable | protected |
| StopMoving() | AC.Moveable | |
| Transform | AC.Moveable | |
| Update() (defined in AC.Moveable) | AC.Moveable | protected |