Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.Moveable, including all inherited members.
_rigidbody (defined in AC.Moveable) | AC.Moveable | protected |
_rigidbody2D (defined in AC.Moveable) | AC.Moveable | protected |
Awake() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
character (defined in AC.Moveable) | AC.Moveable | protected |
doEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
endEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
EndMovement() | AC.Moveable | |
endPosition (defined in AC.Moveable) | AC.Moveable | protected |
endRotation (defined in AC.Moveable) | AC.Moveable | protected |
endScale (defined in AC.Moveable) | AC.Moveable | protected |
GetTargetPosition() (defined in AC.Moveable) | AC.Moveable | |
inWorldSpace (defined in AC.Moveable) | AC.Moveable | protected |
IsMoving(TransformType transformType) (defined in AC.Moveable) | AC.Moveable | |
IsMoving() (defined in AC.Moveable) | AC.Moveable | |
Kill() (defined in AC.Moveable) | AC.Moveable | protected |
LoadData(MoveableData saveData) | AC.Moveable | |
Move(Vector3 _newVector, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, TransformType _transformType, bool _doEulerRotation, AnimationCurve _timeCurve, bool clearExisting) | AC.Moveable | |
Move(Marker _marker, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, AnimationCurve _timeCurve) | AC.Moveable | |
OnDisable() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
OnEnable() (defined in AC.Moveable) | AC.Moveable | protectedvirtual |
positionChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
positionMethod (defined in AC.Moveable) | AC.Moveable | protected |
positionStartTime (defined in AC.Moveable) | AC.Moveable | protected |
positionTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
predictCollisions | AC.Moveable | |
Rigidbody | AC.Moveable | |
rotateChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
rotateMethod (defined in AC.Moveable) | AC.Moveable | protected |
rotateStartTime (defined in AC.Moveable) | AC.Moveable | protected |
rotateTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
SaveData(MoveableData saveData) | AC.Moveable | |
scaleChangeTime (defined in AC.Moveable) | AC.Moveable | protected |
scaleMethod (defined in AC.Moveable) | AC.Moveable | protected |
scaleStartTime (defined in AC.Moveable) | AC.Moveable | protected |
scaleTimeCurve (defined in AC.Moveable) | AC.Moveable | protected |
startEulerRotation (defined in AC.Moveable) | AC.Moveable | protected |
startPosition (defined in AC.Moveable) | AC.Moveable | protected |
startRotation (defined in AC.Moveable) | AC.Moveable | protected |
startScale (defined in AC.Moveable) | AC.Moveable | protected |
StopMoving() | AC.Moveable | |
Transform | AC.Moveable | |
Update() (defined in AC.Moveable) | AC.Moveable | protected |