Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.MainCameraShot Class Reference
Inheritance diagram for AC.MainCameraShot:

Public Member Functions

override Playable CreatePlayable (PlayableGraph graph, GameObject owner)
 

Public Attributes

ExposedReference< _CameragameCamera
 
float shakeIntensity
 
bool callCustomEvents
 
bool setsCameraAfterRunning
 

Detailed Description

A PlayableAsset that keeps track of which _Camera to cut to in the MainCameraMixer. This is adapted from CinemachineShot.cs, published by Unity Technologies, and all credit goes to its respective authors.