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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.LevelStorage, including all inherited members.
| allLevelData | AC.LevelStorage | |
| ClearAllLevelData() | AC.LevelStorage | |
| ClearCurrentLevelData() | AC.LevelStorage | |
| ClearLevelData(int sceneIndex) | AC.LevelStorage | |
| ClearLevelData(string sceneName) | AC.LevelStorage | |
| LoadPersistentData(MainData mainData) (defined in AC.LevelStorage) | AC.LevelStorage | |
| LoadPlayerData(Player player, PlayerData playerData) (defined in AC.LevelStorage) | AC.LevelStorage | |
| OnInitPersistentEngine() (defined in AC.LevelStorage) | AC.LevelStorage | |
| RemoveDataFromCurrentLevelData(int constantID) | AC.LevelStorage | |
| ReturnCurrentLevelData() | AC.LevelStorage | |
| ReturnSubSceneData(SubScene subScene) | AC.LevelStorage | |
| SavePersistentData(MainData mainData) (defined in AC.LevelStorage) | AC.LevelStorage | |
| SavePlayerData(Player player, PlayerData playerData) (defined in AC.LevelStorage) | AC.LevelStorage | |
| StoreAllOpenLevelData() | AC.LevelStorage | |
| StoreCurrentLevelData() | AC.LevelStorage | |
| StoreSubSceneData(SubScene subScene) | AC.LevelStorage |