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Adventure Creator 1.85.5
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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This is the complete list of members for AC.GlobalVariables, including all inherited members.
| BackupAll() | AC.GlobalVariables | static |
| DownloadAll() | AC.GlobalVariables | static |
| GetAllVars() | AC.GlobalVariables | static |
| GetBooleanValue(int _id, bool synchronise=true) | AC.GlobalVariables | static |
| GetFloatValue(int _id, bool synchronise=true) | AC.GlobalVariables | static |
| GetIntegerValue(int _id, bool synchronise=true) | AC.GlobalVariables | static |
| GetPopupValue(int _id, bool synchronise=true, int languageNumber=0) | AC.GlobalVariables | static |
| GetStringValue(int _id, bool synchronise=true, int languageNumber=0) | AC.GlobalVariables | static |
| GetVariable(int _id, bool synchronise=false) | AC.GlobalVariables | static |
| GetVariable(string _name, bool synchronise=false) | AC.GlobalVariables | static |
| GetVector3Value(int _id, bool synchronise=true) | AC.GlobalVariables | static |
| SetBooleanValue(int _id, bool _value, bool synchronise=true) | AC.GlobalVariables | static |
| SetFloatValue(int _id, float _value, bool synchronise=true) | AC.GlobalVariables | static |
| SetIntegerValue(int _id, int _value, bool synchronise=true) | AC.GlobalVariables | static |
| SetPopupValue(int _id, int _value, bool synchronise=true) | AC.GlobalVariables | static |
| SetStringValue(int _id, string _value, bool synchronise=true) | AC.GlobalVariables | static |
| SetVector3Value(int _id, Vector3 _value, bool synchronise=true) | AC.GlobalVariables | static |
| UploadAll() | AC.GlobalVariables | static |