Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.GameCamera2DDrag Member List
This is the complete list of members for
AC.GameCamera2DDrag
, including all inherited members.
_camera
(defined in
AC._Camera
)
AC._Camera
protected
_is2D
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
_Update
()
AC.GameCamera2DDrag
virtual
autoScaleToFitBackgroundConstraint
AC.GameCamera2DDrag
Awake
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
virtual
backgroundConstraint
AC.GameCamera2DDrag
Camera
AC._Camera
CameraTransform
AC._Camera
ConstrainAxis
(float desired, Vector2 range, bool isAngle=false) (defined in
AC._Camera
)
AC._Camera
protected
CreateRotationOffset
()
AC._Camera
virtual
CursorOffsetForcesTranslation
AC._Camera
deltaPosition
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
DeltaPosition
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
focalDistance
AC._Camera
ForwardVector
() (defined in
AC._Camera
)
AC._Camera
protected
GetInputVector
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
virtual
GetPerspectiveOffset
()
AC.GameCamera2DDrag
virtual
GetPosition
()
AC.GameCamera2DDrag
inputMovement
(defined in
AC._Camera
)
AC._Camera
protected
invertX
AC.GameCamera2DDrag
invertY
AC.GameCamera2DDrag
Is2D
()
AC.GameCamera2DDrag
virtual
is2D
(defined in
AC._Camera
)
AC._Camera
protected
IsActive
()
AC._Camera
isDragControlled
AC._Camera
isFor2D
AC._Camera
lastMousePosition
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
MakeActive
()
AC._Camera
maxX
AC.GameCamera2DDrag
maxY
AC.GameCamera2DDrag
minX
AC.GameCamera2DDrag
minY
AC.GameCamera2DDrag
MoveCameraInstant
()
AC._Camera
virtual
noInput
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
OnDisable
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
virtual
OnEnable
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
virtual
OnUpdatePlayableScreenArea
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
originalPosition
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
perspectiveOffset
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
position
(defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
PositionRelativeToCamera
(Vector3 _position) (defined in
AC._Camera
)
AC._Camera
protected
RemoveSplitScreen
()
AC._Camera
ResetTarget
()
AC._Camera
virtual
RightVector
() (defined in
AC._Camera
)
AC._Camera
protected
SetOriginalPosition
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
SetPosition
(Vector2 _position)
AC.GameCamera2DDrag
SetProjection
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
SetSplitScreen
()
AC._Camera
Start
() (defined in
AC._Camera
)
AC._Camera
protected
virtual
SwitchTarget
(Transform _target)
AC._Camera
virtual
target
AC._Camera
Target
AC._Camera
targetChar
(defined in
AC._Camera
)
AC._Camera
protected
TargetForward
(defined in
AC._Camera
)
AC._Camera
protected
targetIsPlayer
AC._Camera
Transform
AC._Camera
TransparencySortMode
AC._Camera
UpdateBackgroundConstraint
() (defined in
AC.GameCamera2DDrag
)
AC.GameCamera2DDrag
protected
xAcceleration
AC.GameCamera2DDrag
xDeceleration
AC.GameCamera2DDrag
xLock
AC.GameCamera2DDrag
xOffset
AC.GameCamera2DDrag
xSpeed
AC.GameCamera2DDrag
yAcceleration
AC.GameCamera2DDrag
yDeceleration
AC.GameCamera2DDrag
yLock
AC.GameCamera2DDrag
yOffset
AC.GameCamera2DDrag
ySpeed
AC.GameCamera2DDrag
Generated on Fri Nov 17 2023 08:08:49 for Adventure Creator by
1.8.16