Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.GameCamera2D Member List

This is the complete list of members for AC.GameCamera2D, including all inherited members.

_camera (defined in AC._Camera)AC._Cameraprotected
_Update()AC.GameCamera2Dvirtual
actualCursorOffset (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCameraprotected
afterOffsetAC.GameCamera2D
autoScaleToFitBackgroundConstraintAC.GameCamera2D
Awake() (defined in AC.GameCamera2D)AC.GameCamera2Dprotectedvirtual
backgroundConstraintAC.GameCamera2D
CameraAC._Camera
CameraTransformAC._Camera
ConstrainAxis(float desired, Vector2 range, bool isAngle=false) (defined in AC._Camera)AC._Cameraprotected
constrainCursorInfluenceXAC.CursorInfluenceCamera
constrainCursorInfluenceYAC.CursorInfluenceCamera
constrainHorizontalAC.GameCamera2D
constrainVerticalAC.GameCamera2D
CreateRotationOffset()AC.GameCamera2Dvirtual
cursorInfluenceAC.CursorInfluenceCamera
CursorOffsetForcesTranslationAC._Camera
CutsceneBehaviour enum name (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCamera
cutsceneBehaviourAC.CursorInfluenceCamera
dampSpeedAC.GameCamera2D
desiredOffset (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
directionInfluenceAC.GameCamera2D
doSnappingAC.GameCamera2D
focalDistanceAC._Camera
followCursorAC.CursorInfluenceCamera
followCursorSpeedAC.CursorInfluenceCamera
ForceRecordOriginalPosition()AC.GameCamera2D
ForwardVector() (defined in AC._Camera)AC._Cameraprotected
freedomAC.GameCamera2D
GetOffsetForPosition(Vector3 targetPosition) (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
GetPerspectiveOffset()AC.GameCamera2Dvirtual
GetSnapOffset() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
haveSetOriginalPosition (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
inputMovement (defined in AC._Camera)AC._Cameraprotected
is2D (defined in AC._Camera)AC._Cameraprotected
Is2D()AC.GameCamera2Dvirtual
IsActive()AC._Camera
IsCorrectRotation()AC.GameCamera2D
isDragControlledAC._Camera
isFor2DAC._Camera
limitCursorInfluenceXAC.CursorInfluenceCamera
limitCursorInfluenceYAC.CursorInfluenceCamera
limitHorizontalAC.GameCamera2D
limitVerticalAC.GameCamera2D
lockHorizontalAC.GameCamera2D
lockVerticalAC.GameCamera2D
MakeActive()AC._Camera
MoveCamera() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
MoveCameraInstant()AC.GameCamera2Dvirtual
OnDisable() (defined in AC.GameCamera2D)AC.GameCamera2Dprotectedvirtual
OnEnable() (defined in AC.GameCamera2D)AC.GameCamera2Dprotectedvirtual
OnInitialiseScene() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
OnTeleport(GameObject _gameObject) (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
OnUpdatePlayableScreenArea() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
originalPosition (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
perspectiveOffset (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
PositionRelativeToCamera(Vector3 _position) (defined in AC._Camera)AC._Cameraprotected
RemoveSplitScreen()AC._Camera
ResetTarget()AC._Cameravirtual
RightVector() (defined in AC._Camera)AC._Cameraprotected
SetCorrectRotation()AC.GameCamera2D
SetDesired() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
SetOriginalPosition() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
SetPerspectiveOffset(Vector2 _perspectiveOffset)AC.GameCamera2D
SetProjection() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
SetSplitScreen()AC._Camera
ShowCursorInfluenceGUI() (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCamera
SnapToOffset()AC.GameCamera2D
Start() (defined in AC.GameCamera2D)AC.GameCamera2Dprotectedvirtual
SwitchTarget(Transform _target)AC._Cameravirtual
TargetAC._Camera
targetAC._Camera
targetChar (defined in AC._Camera)AC._Cameraprotected
TargetForward (defined in AC._Camera)AC._Cameraprotected
targetIsPlayerAC._Camera
TransformAC._Camera
TransparencySortMode (defined in AC.GameCamera2D)AC.GameCamera2D
unitSnapAC.GameCamera2D
UpdateBackgroundConstraint() (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
xLerp (defined in AC.GameCamera2D)AC.GameCamera2Dprotected
yLerp (defined in AC.GameCamera2D)AC.GameCamera2Dprotected