Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.GameCamera25D Member List

This is the complete list of members for AC.GameCamera25D, including all inherited members.

_camera (defined in AC._Camera)AC._Cameraprotected
_Update()AC._Cameravirtual
Awake() (defined in AC._Camera)AC._Cameraprotectedvirtual
backgroundImageAC.GameCamera25D
CameraAC._Camera
CameraTransformAC._Camera
ConstrainAxis(float desired, Vector2 range, bool isAngle=false) (defined in AC._Camera)AC._Cameraprotected
CreateRotationOffset()AC._Cameravirtual
CursorOffsetForcesTranslationAC._Camera
focalDistanceAC._Camera
ForwardVector() (defined in AC._Camera)AC._Cameraprotected
GetPerspectiveOffset()AC.GameCamera25Dvirtual
inputMovement (defined in AC._Camera)AC._Cameraprotected
Is2D()AC._Cameravirtual
is2D (defined in AC._Camera)AC._Cameraprotected
IsActive()AC._Camera
isActiveEditorAC.GameCamera25D
isDragControlledAC._Camera
isFor2DAC._Camera
LocalMakeActive() (defined in AC.GameCamera25D)AC.GameCamera25Dprotected
MakeActive()AC._Camera
MoveCameraInstant()AC.GameCamera25Dvirtual
OnDisable() (defined in AC._Camera)AC._Cameraprotectedvirtual
OnEnable() (defined in AC._Camera)AC._Cameraprotectedvirtual
perspectiveOffsetAC.GameCamera25D
PositionRelativeToCamera(Vector3 _position) (defined in AC._Camera)AC._Cameraprotected
RemoveSplitScreen()AC._Camera
ResetTarget()AC.GameCamera25Dvirtual
RightVector() (defined in AC._Camera)AC._Cameraprotected
SetActiveBackground()AC.GameCamera25D
SetProjection() (defined in AC.GameCamera25D)AC.GameCamera25Dprotected
SetSplitScreen()AC._Camera
Start() (defined in AC._Camera)AC._Cameraprotectedvirtual
SwitchTarget(Transform _target)AC._Cameravirtual
targetAC._Camera
TargetAC._Camera
targetChar (defined in AC._Camera)AC._Cameraprotected
TargetForward (defined in AC._Camera)AC._Cameraprotected
targetIsPlayerAC._Camera
TransformAC._Camera
TransparencySortModeAC._Camera
UpdateCameraSnap() (defined in AC.GameCamera25D)AC.GameCamera25D