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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.GVar, including all inherited members.
| AssignPreset(PresetValue presetValue) (defined in AC.GVar) | AC.GVar | |
| AssignUniqueID(int[] idArray) | AC.GVar | |
| BackupValue() | AC.GVar | |
| BooleanValue | AC.GVar | |
| boolType (defined in AC.GVar) | AC.GVar | protectedstatic |
| CanTranslate(int index) | AC.GVar | virtual |
| canTranslate | AC.GVar | |
| CopyFromVariable(GVar oldVar, VariableLocation oldLocation) | AC.GVar | |
| CreateRuntimeTranslations() | AC.GVar | |
| description (defined in AC.GVar) | AC.GVar | |
| Download(VariableLocation _location=VariableLocation.Global, Variables _variables=null) | AC.GVar | |
| floatVal (defined in AC.GVar) | AC.GVar | protected |
| FloatValue | AC.GVar | |
| gameObjectSaveReferences (defined in AC.GVar) | AC.GVar | protected |
| gameObjectVal (defined in AC.GVar) | AC.GVar | protected |
| GameObjectValue | AC.GVar | |
| GenerateEditorPopUpLabels() (defined in AC.GVar) | AC.GVar | |
| GetNumPopUpValues() | AC.GVar | |
| GetNumTranslatables() | AC.GVar | |
| GetOwner(int index) | AC.GVar | |
| GetPopUpForIndex(int index, int language=0) | AC.GVar | |
| GetPopUpsString() | AC.GVar | |
| GetTranslatableString(int index) | AC.GVar | virtual |
| GetTranslationID(int index) | AC.GVar | virtual |
| GetTranslations() | AC.GVar | |
| GetTranslationType(int index) | AC.GVar | virtual |
| GetValue(int languageNumber=0) | AC.GVar | |
| GVar() (defined in AC.GVar) | AC.GVar | |
| GVar(int[] idArray) | AC.GVar | |
| GVar(GVar assetVar) | AC.GVar | |
| HasExistingTranslation(int index) | AC.GVar | virtual |
| HasTranslations() | AC.GVar | |
| id | AC.GVar | |
| ignorePresets | AC.GVar | |
| IntegerValue | AC.GVar | |
| IsGlobalVariable() | AC.GVar | |
| label | AC.GVar | |
| link | AC.GVar | |
| objectVal (defined in AC.GVar) | AC.GVar | protected |
| OwnerIsPlayer(int index) | AC.GVar | |
| pmVar | AC.GVar | |
| popUpID | AC.GVar | |
| popUps | AC.GVar | |
| popUpsLineID | AC.GVar | |
| PopUpValue | AC.GVar | |
| RestoreBackupValue() | AC.GVar | |
| runtimeTranslations (defined in AC.GVar) | AC.GVar | protected |
| SavePrefabReference (defined in AC.GVar) | AC.GVar | |
| SetStringValue(string newValue, int newLineID=-1) | AC.GVar | |
| SetTranslationID(int index, int _lineID) | AC.GVar | virtual |
| ShowGUI(VariableLocation location, bool canEdit, List< VarPreset > _varPresets=null, string apiPrefix="", Variables _variables=null) (defined in AC.GVar) | AC.GVar | |
| showInFilter (defined in AC.GVar) | AC.GVar | |
| textVal (defined in AC.GVar) | AC.GVar | protected |
| textValLineID | AC.GVar | |
| TextValue | AC.GVar | |
| ToString() (defined in AC.GVar) | AC.GVar | |
| type | AC.GVar | |
| UnityObjectValue | AC.GVar | |
| updateLinkOnStart | AC.GVar | |
| UpdateTranslatableString(int index, string updatedText) (defined in AC.GVar) | AC.GVar | |
| Upload(VariableLocation _location=VariableLocation.Global, Variables _variables=null) | AC.GVar | |
| val (defined in AC.GVar) | AC.GVar | protected |
| vector3Val | AC.GVar | protected |
| Vector3Value | AC.GVar |