Adventure Creator  1.81.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
AC.FootstepSounds Member List

This is the complete list of members for AC.FootstepSounds, including all inherited members.

audioSource (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
autoDetectSurfaceAC.FootstepSounds
Awake() (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
characterAC.FootstepSounds
CurrentSurfaceAC.FootstepSounds
delayTime (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
doGroundedCheckAC.FootstepSounds
doMovementCheckAC.FootstepSounds
footstepPlayMethodAC.FootstepSounds
FootstepPlayMethod enum name (defined in AC.FootstepSounds)AC.FootstepSounds
lastIndex (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
layerMask (defined in AC.FootstepSounds)AC.FootstepSounds
OnValidate() (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
originalRelativeSound (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
pitchVarianceAC.FootstepSounds
PlayFootstep()AC.FootstepSounds
PlaySound(AudioClip[] clips, bool isRunSound) (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
PlaySound(AudioClip clip, bool isRunSound) (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
ProcessCollider(Collider collider) (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
ProcessCollider(Collider2D collider) (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
ProcessName(string name) (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
raycastLength (defined in AC.FootstepSounds)AC.FootstepSounds
RecordOriginalRelativeSound()AC.FootstepSounds
RequestSurface() (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
runSeparationTimeAC.FootstepSounds
soundToPlayFromAC.FootstepSounds
Update() (defined in AC.FootstepSounds)AC.FootstepSoundsprotected
volumeVarianceAC.FootstepSounds
walkSeparationTimeAC.FootstepSounds