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Adventure Creator
1.81.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.EventSceneCompletePreload, including all inherited members.
actionListAsset (defined in AC.EventBase) | AC.EventBase | protected |
AssignID(int _id) (defined in AC.EventBase) | AC.EventBase | |
AssignVariant(int variantIndex) (defined in AC.EventBase) | AC.EventBase | virtual |
ConditionHelp (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | protected |
EditorNames (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | |
EventName (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | protected |
EventSceneCompletePreload(int _id, string _label, ActionListAsset _actionListAsset, int[] _parameterIDs) (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | |
EventSceneCompletePreload() (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | |
GetParameterReferences() (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | protectedvirtual |
HasConditions(bool isAssetFile) (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | protectedvirtual |
id (defined in AC.EventBase) | AC.EventBase | protected |
ID (defined in AC.EventBase) | AC.EventBase | |
Label (defined in AC.EventBase) | AC.EventBase | |
label (defined in AC.EventBase) | AC.EventBase | protected |
parameterIDs (defined in AC.EventBase) | AC.EventBase | protected |
Register() (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | virtual |
Run() (defined in AC.EventBase) | AC.EventBase | protected |
Run(object[] args) (defined in AC.EventBase) | AC.EventBase | protected |
ShowConditionGUI(bool isAssetFile) (defined in AC.EventBase) | AC.EventBase | protectedvirtual |
ShowGUI(bool isAssetFile) (defined in AC.EventBase) | AC.EventBase | |
Unregister() (defined in AC.EventSceneCompletePreload) | AC.EventSceneCompletePreload | virtual |