Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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AC.EventMenuClick Member List

This is the complete list of members for AC.EventMenuClick, including all inherited members.

ActionListAsset (defined in AC.EventBase)AC.EventBase
actionListAsset (defined in AC.EventBase)AC.EventBaseprotected
AssignID(int _id) (defined in AC.EventBase)AC.EventBase
AssignVariant(int variantIndex) (defined in AC.EventBase)AC.EventBasevirtual
ConditionHelp (defined in AC.EventMenuClick)AC.EventMenuClickprotected
cutscene (defined in AC.EventBase)AC.EventBaseprotected
EditorNames (defined in AC.EventMenuClick)AC.EventMenuClick
EventMenuClick(int _id, string _label, ActionListAsset _actionListAsset, int[] _parameterIDs, string _menuName, string _elementName) (defined in AC.EventMenuClick)AC.EventMenuClick
EventMenuClick() (defined in AC.EventMenuClick)AC.EventMenuClick
EventName (defined in AC.EventMenuClick)AC.EventMenuClickprotected
GetParameterReferences() (defined in AC.EventMenuClick)AC.EventMenuClickprotectedvirtual
HasConditions(bool isAssetFile) (defined in AC.EventMenuClick)AC.EventMenuClickprotected
ID (defined in AC.EventBase)AC.EventBase
id (defined in AC.EventBase)AC.EventBaseprotected
Label (defined in AC.EventBase)AC.EventBase
label (defined in AC.EventBase)AC.EventBaseprotected
parameterIDs (defined in AC.EventBase)AC.EventBaseprotected
Register() (defined in AC.EventMenuClick)AC.EventMenuClick
Run() (defined in AC.EventBase)AC.EventBaseprotected
Run(object[] args) (defined in AC.EventBase)AC.EventBaseprotected
ShowConditionGUI(bool isAssetFile) (defined in AC.EventMenuClick)AC.EventMenuClickprotectedvirtual
ShowGUI(bool isAssetFile, ActionListSource source) (defined in AC.EventBase)AC.EventBase
Unregister() (defined in AC.EventMenuClick)AC.EventMenuClick