Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.CursorInfluenceCamera Member List

This is the complete list of members for AC.CursorInfluenceCamera, including all inherited members.

_camera (defined in AC._Camera)AC._Cameraprotected
_Update()AC._Cameravirtual
actualCursorOffset (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCameraprotected
Awake() (defined in AC._Camera)AC._Cameraprotectedvirtual
CameraAC._Camera
CameraTransformAC._Camera
ConstrainAxis(float desired, Vector2 range, bool isAngle=false) (defined in AC._Camera)AC._Cameraprotected
constrainCursorInfluenceXAC.CursorInfluenceCamera
constrainCursorInfluenceYAC.CursorInfluenceCamera
CreateRotationOffset()AC.CursorInfluenceCameravirtual
cursorInfluenceAC.CursorInfluenceCamera
CursorOffsetForcesTranslationAC._Camera
cutsceneBehaviourAC.CursorInfluenceCamera
CutsceneBehaviour enum name (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCamera
focalDistanceAC._Camera
followCursorAC.CursorInfluenceCamera
followCursorSpeedAC.CursorInfluenceCamera
ForwardVector() (defined in AC._Camera)AC._Cameraprotected
GetPerspectiveOffset()AC._Cameravirtual
inputMovement (defined in AC._Camera)AC._Cameraprotected
Is2D()AC._Cameravirtual
is2D (defined in AC._Camera)AC._Cameraprotected
IsActive()AC._Camera
isDragControlledAC._Camera
isFor2DAC._Camera
limitCursorInfluenceXAC.CursorInfluenceCamera
limitCursorInfluenceYAC.CursorInfluenceCamera
MakeActive()AC._Camera
MoveCameraInstant()AC._Cameravirtual
OnDisable() (defined in AC._Camera)AC._Cameraprotectedvirtual
OnEnable() (defined in AC._Camera)AC._Cameraprotectedvirtual
PositionRelativeToCamera(Vector3 _position) (defined in AC._Camera)AC._Cameraprotected
RemoveSplitScreen()AC._Camera
ResetTarget()AC._Cameravirtual
RightVector() (defined in AC._Camera)AC._Cameraprotected
SetSplitScreen()AC._Camera
ShowCursorInfluenceGUI() (defined in AC.CursorInfluenceCamera)AC.CursorInfluenceCamera
Start() (defined in AC._Camera)AC._Cameraprotectedvirtual
SwitchTarget(Transform _target)AC._Cameravirtual
TargetAC._Camera
targetAC._Camera
targetChar (defined in AC._Camera)AC._Cameraprotected
TargetForward (defined in AC._Camera)AC._Cameraprotected
targetIsPlayerAC._Camera
TransformAC._Camera
TransparencySortModeAC._Camera