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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This is the complete list of members for AC.ButtonDialog, including all inherited members.
| assetFile | AC.ButtonDialog | |
| autoTurnOff | AC.ButtonDialog | |
| ButtonDialog(int[] idArray) | AC.ButtonDialog | |
| ButtonDialog(int _ID, string _label, bool _startEnabled, DialogueOption _dialogueOption, bool _endsConversation) | AC.ButtonDialog | |
| ButtonDialog(int _ID, string _label, bool _startEnabled, ActionListAsset _actionListAsset, bool _endsConversation) | AC.ButtonDialog | |
| ButtonDialog(int _ID, string _label, bool _isOn) | AC.ButtonDialog | |
| CanShow() | AC.ButtonDialog | |
| conversationAction | AC.ButtonDialog | |
| cursorIcon | AC.ButtonDialog | |
| customScriptFunction | AC.ButtonDialog | |
| customScriptObject | AC.ButtonDialog | |
| dialogueOption | AC.ButtonDialog | |
| hasBeenChosen | AC.ButtonDialog | |
| ID | AC.ButtonDialog | |
| isLocked | AC.ButtonDialog | |
| isOn | AC.ButtonDialog | |
| label | AC.ButtonDialog | |
| lineID | AC.ButtonDialog | |
| linkedInventoryID | AC.ButtonDialog | |
| linkToInventory | AC.ButtonDialog | |
| newConversation | AC.ButtonDialog | |
| Upgrade() | AC.ButtonDialog |