Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.ActionParameter Member List

This is the complete list of members for AC.ActionParameter, including all inherited members.

ActionParameter(int[] idArray)AC.ActionParameter
ActionParameter(int id)AC.ActionParameter
ActionParameter(ActionParameter _actionParameter, bool alsoCopyValues=false)AC.ActionParameter
constantIDAC.ActionParameter
CopyValues(ActionParameter otherParameter)AC.ActionParameter
descriptionAC.ActionParameter
floatValueAC.ActionParameter
gameObjectAC.ActionParameter
gameObjectParameterReferencesAC.ActionParameter
GetLabel()AC.ActionParameter
GetSaveData()AC.ActionParameter
GetValueAsString()AC.ActionParameter
GetVariable() (defined in AC.ActionParameter)AC.ActionParameter
IDAC.ActionParameter
intValueAC.ActionParameter
isDisplayed (defined in AC.ActionParameter)AC.ActionParameter
IsIntegerBased()AC.ActionParameter
labelAC.ActionParameter
LoadData(string dataString)AC.ActionParameter
objectValueAC.ActionParameter
parameterTypeAC.ActionParameter
popUpIDAC.ActionParameter
Reset()AC.ActionParameter
SetValue(int _value)AC.ActionParameter
SetValue(float _value)AC.ActionParameter
SetValue(string _value)AC.ActionParameter
SetValue(Vector3 _value)AC.ActionParameter
SetValue(GameObject _object)AC.ActionParameter
SetValue(Object _object)AC.ActionParameter
SetValue(GameObject _object, int _value)AC.ActionParameter
SetValue(Variables _variables, int _value) (defined in AC.ActionParameter)AC.ActionParameter
ShowGUI(bool isAssetFile, bool onlyEditValues=false, bool readOnly=false) (defined in AC.ActionParameter)AC.ActionParameter
stringValueAC.ActionParameter
ToString() (defined in AC.ActionParameter)AC.ActionParameter
variables (defined in AC.ActionParameter)AC.ActionParameter
vector3ValueAC.ActionParameter