Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.ActionListAsset Member List

This is the complete list of members for AC.ActionListAsset, including all inherited members.

actionListTypeAC.ActionListAsset
actionsAC.ActionListAsset
AfterDownloading()AC.ActionListAsset
AssignParameterValues(List< ActionParameter > newParameters)AC.ActionListAsset
canRunMultipleInstancesAC.ActionListAsset
canSurviveSceneChangesAC.ActionListAsset
ConvertToActionListAsset(MenuCommand command) (defined in AC.ActionListAsset)AC.ActionListAssetstatic
ConvertToCutscene(MenuCommand command) (defined in AC.ActionListAsset)AC.ActionListAssetstatic
CopyFromActionList(ActionList actionList) (defined in AC.ActionListAsset)AC.ActionListAsset
CreateFromActions(string fileName, string filePath, List< Action > _actions) (defined in AC.ActionListAsset)AC.ActionListAssetstatic
DefaultParametersAC.ActionListAsset
FindGlobalReferences(MenuCommand command) (defined in AC.ActionListAsset)AC.ActionListAssetstatic
GetNumDocumentReferences(int documentID) (defined in AC.ActionListAsset)AC.ActionListAsset
GetNumItemReferences(int itemID) (defined in AC.ActionListAsset)AC.ActionListAsset
GetNumMenuReferences(string menuName, string elementName="") (defined in AC.ActionListAsset)AC.ActionListAsset
GetNumObjectiveReferences(int objectiveID) (defined in AC.ActionListAsset)AC.ActionListAsset
GetNumVariableReferences(VariableLocation variableLocation, int variableID, Variables _variables=null, int _variablesConstantID=0) (defined in AC.ActionListAsset)AC.ActionListAsset
GetParameter(int _ID)AC.ActionListAsset
GetParameter(string label) (defined in AC.ActionListAsset)AC.ActionListAsset
GetParameters()AC.ActionListAsset
GetRuntimeInstances()AC.ActionListAsset
Interact()AC.ActionListAsset
Interact(List< ActionParameter > newParameters)AC.ActionListAsset
Interact(int parameterID, int parameterValue)AC.ActionListAsset
IsSkippable()AC.ActionListAsset
isSkippableAC.ActionListAsset
KillAllInstances()AC.ActionListAsset
NumParametersAC.ActionListAsset
revertToDefaultParametersAfterRunningAC.ActionListAsset
RunFromIndex(int index)AC.ActionListAsset
SyncAssetObjects(ActionListAsset actionListAsset) (defined in AC.ActionListAsset)AC.ActionListAssetstatic
tagIDAC.ActionListAsset
unfreezePauseMenusAC.ActionListAsset
UpdateDocumentReferences(int oldDocumentID, int newDocumentID) (defined in AC.ActionListAsset)AC.ActionListAsset
UpdateItemReferences(int oldItemID, int newItemID) (defined in AC.ActionListAsset)AC.ActionListAsset
UpdateObjectiveReferences(int oldObjectiveID, int newObjectiveID) (defined in AC.ActionListAsset)AC.ActionListAsset
UpdateVariableReferences(VariableLocation variableLocation, int oldVariableID, int newVariableID, Variables _variables=null, int _variablesConstantID=0) (defined in AC.ActionListAsset)AC.ActionListAsset
useParametersAC.ActionListAsset