Games showcase

Adventure Creator is being used to make some awesome-looking games! Check out a few of them below, and see more on the showcase forum.

Want your game listed here? Get in touch!

Sally Face

Delve into a dark mystery surrounding a boy with a prosthetic face and a tragic past. After loosing his mother, Sally Face and his father move into a new apartment. Little did they know what misfortunes still await.

Purchase: Steam page

Serious Game Scenario Engine

The scenario engine allows for the rapid development of scenario-based serious games, without the need for any further coding.

The engine allows events, learner choices & interactions with the environment, along with their consequences to be managed entirely as a scenario. This not only helps develop serious games more rapidly and at a lower cost, but also makes such training modules more flexible. It is very easy to change the way the story unfolds, the consequence of a player’s actions or any other element in the platform.

Shiver

Shiver is a beautiful and chilling point-and-click horror adventure from Kowai Sugoi Studios. As you explore the recently closed Windy Oaks National Park, you must rely on your wits and bravery to conquer challenges and search for rescue. Spanning the course of one captivating hour, you will attempt to unravel the mysteries of the park and escape with your body intact.

Simon the Sorcerer - Between Worlds

Between Worlds is the latest installment in the hilarious series from the 90's, Simon the Sorcerer, with a return to its 2D roots and trademark British humour. Simon, now in his mid-thirties, must work together with his opposite from a strangely mirrored world, Simone, to save the day the universe from a magical imbalance - In Technicolor.

SnarfQuest Tales

Made famous as the star of his own "SnarfQuest" comic feature in Dragon Magazine, Larry Elmore's legendary Snarf is back for more adventure in this point-and-click video game from Cellbloc Studios. Come join Snarf as he struggles to defeat dragons and wizards and all that other evil stuff: he needs all the help he can get!

St Christopher's School Lockdown

The St. Christopher's private school, known across the UK for its prestigious staff, its high test results, its generous scholarships and its breathtaking architecture, has been seized by its student body.

Tango

Tango is a humorous 2D adventure game set in a world of Tango, featuring music from leading Tango Fusion bands such as Narcotango and Tangothic. Tango lyrics will be referenced in the script, as will the films of Carlos Gardel. The scenarios are real and the story mixes fiction with reality. In "Chapter 1: My beloved Buenos Aires", Carlos is abandoned by his fiancee, faces gambling debts and is no longer the number 1 in Tango. So, he decides to change is life and win back his wife back in Paris - but with no money, and the mafia chasing him.

The Corridor: On Behalf Of The Dead

The Corridor: On Behalf Of The Dead is a sci-fi horror game set in a dystopian future where law enforcement invade criminals’ minds to uncover their guilt.

Enter the mind of a suspected killer and face horrors buried deep within their psyche. In a society where violence and murder run rife, you are a Custodian, tasked with solving the most twisted and horrific murders.

Alone and unarmed you must seek out memory evidence to piece together the truth. Be careful, madness lurks in the shadows and your ever-depleting stores of cohesion must be replenished for you to survive!

The Last Banquet in Herculaneum

THE LAST BANQUET IN HERCULANEUM is an Adventure-style game where you control Septimius, a slave in Ancient Rome. On August 24, AD 79, the volcano Vesuvius erupted, destroying the cities of Pompeii and Herculaneum. Experience the last day in Herculaneum fulfilling the tasks necessary for the banquet.

The Last Time

The Last Time is a narrative-driven, nonlinear point-and-click adventure about Jack Glover, a retired police officer being forced back into crime-solving after his life is threatened. Playing as Jack, you will make meaningful decisions which affect how the story unfolds, including facing tough moral choices in the style of Telltale and David Cage. The puzzles are intuitive and blend seamlessly into the narrative, and the whole game will be rendered in beautiful pixel art.

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