Ok I understand.
Im going to chnage the variable by Variable: Set Action in a lot of places here and there and then check the value of the variable to perform some visual changes if necessary. ActionList on change was a helpful shortcut.
I will ch…
This is weird, if I turn on the option -User can change value?- and I change the slider by clicking on it, it works and the comment is displayed.
But if I change the slider by changing the associated variable, the action list is not executed (altho…
Thanks Chris, I managed to do it with animations.
I now have two icons on the hotspot, the default and the new one.
Is there any way to disable the default icon on specific hotspots?
My settings
https://pasteboard.co/YxOoNzO6yTL8.jpg
I have managed to get it work with the script :)
I found something strange though.
When I add stackable items from two different containers, they don't stack up and I can't stack them from the conainer menu inventory. However I can do it from the in…
Hi, thank you for your reply.
I have managed to get it working with the container method but I have found two problems.
The first one is that when all the slots are occupied I can't keep adding items in the stackable slots that are incomplete.
For …
The container should start empty and the player has to drag an item into it.
I have upgraded AC to 1.76 and the behaviour is still the same.
If I set it up with Appear type > Manual and Menu: Change state > turn on menu, container shows ok b…
Hi Chris
I have tried as you say but the menu does not display in the game.
In menu name I have put the name of the menu and in InventoryBox name the item I want to display. I want it to be the content of the container but I don't know if I have co…
by the way,
I forgot to give some extra info about the game :smile:
We have a game with different types of container. Depending on the context you can open a small box, a big chest or others. So the graphics of each container are different, as wel…